Elves - Intro and Stats

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Elves - Intro and Stats

Post by Rook on Wed Jan 06, 2016 9:13 pm

Kori (Elves):

Subsets: Gru’Kori(Underground Elves, Drow), Kor’Kori(Sky/High Elves), Heg’Kori(Low Elves), Fer’Kori(Wood Elves)

"The common Low Elves (or Heg’Kori in our mother tongue) are the lowliest of the Kori, above only the half-breed mutts that so often spring from their ranks. Not only are they of inferior blood and thus the shortest-lived of the High Races, they are of both inferior intellect and morality: they disrespect their ancestors and the spirits of the world, bending the natural magic of the realms to their will using 'runes'. Of late, they have even been dishonouring the Kori further by consorting with Dwarves, sharing their... 'science' and 'arts' freely among the lesser races. Truely, they have no place on this earth but beneath it...."

Names: Hy’Rel, Zel’ad, Vaa’ti

Skill Bonuses: +2 Insight, +2 Sleight of Hand +2 Diplomacy
+2 Int +2 Cha -2 Wis
7 Speed



"The Wood Elves, the Fer’Kori, are common only in heavily wooded areas while being near non-existent outside of them. Unlike the treacherous Low Elves, they adhere to the ways of nature; shaman chieftains rule their tribes through both their own skill and the will of nature. Though they are often welcoming and at ease with those outside their tribes, they will fiercely protect their tribe's interests above all other concerns. More disturbingly, there have long been rumours of ravenous groups of Fer'Kori whom interpret nature's will as the appetite of the beast, the thrill of the hunt; there have been no confirmed reports of these 'Wild Elves', but there are plenty concerning those who have searched for them and never returned. As befits a true Kori sub-race, they despise the Orcish brutes and the Dwarvish abominators with a proper degree of hatred."

Names: Sil’Mar, Ilu’Var, Aeg’Nor

Skill Bonuses: +2 Nature, +2 Acrobatics, +2 Animal Handling
+2 Dex +2 Wis -2 Con
Speed 7


Kor’Kori: High Elves. Not common, only in elf only societies. Often haughty, Tend to not get on well with other races, Hate Orcs, Goblins and Dwarves. Don’t often meet Gnolls, though would probably dislike due to their race’s mannerisms and the way Gnolls tend to be. Natural Magicians, otherworldly, haughty and of noble bearing.
Names: Ar’Wen, Edra’Hil, Fea’Nor

Skill Bonuses +2 Arcana +2 History +2 Diplomacy -2 Runes +2 Linguistics
+2 Int +2 Dex -2 Cha
Speed 6


Gru’Kori: Underground Elves. Common in their cities. V Rare outside of their cities. Not open to outsiders, due to rampant persecution, though welcoming to those of their own kind or those seen to be friendly to their kind. Hate Kor’Kori. Sneaky, loyal, Streetwise.
Names: Gol’Gori, Orz’Hov, Kir’Che

Skill Bonuses: +2 Intimidate, +2 Stealth, +2 Insight
+2 Dex +2 Int -2 Con
Low Light Vision
Speed 6

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